I used a Steelseries Nimbus controller, but without that the controls would’ve been frustrating. I only found myself stuck twice, and each time only for a few minutes. The puzzles are relatively easy to solve. There is only one mode, and one difficulty setting. I’m not the kind of gamer to replay games, and this title has little to no replay value. I’m used to putting some time into games, so I can enjoy a campaign over several weeks or months, but I finished Inside in two sessions, in about 2-3 hours, total. This game was so bizarre, and so beautifully rendered. It has been critically acclaimed for its moody art-style, ambient soundtrack and unsettling atmosphere. INSIDE is a dark, narrative-driven platformer combining intense action with challenging puzzles. You can now play Playdead’s award-winning indie adventure game on your iOS device. Awards 2016)īest Audio (Game Developers Choice Awards)īest Visual Art (Game Developers Choice Awards) Outstanding Achievement in Game Direction (D.I.C.E. Outstanding Achievement in Art Direction (D.I.C.E.
Winner of more than 100 awards, including:īest Independent Game (Game Critics Awards 2016)īest Independent Game (The Game Awards 2016)īest Art Direction (The Game Awards 2016)
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A perfectly paced series of escalating "holy shit" moments.” “Gorgeous art and animations, devious puzzle design and a pitch-black sense of humor. “Inside expands on the concepts and scope of its predecessor in wildly creative ways, and it's so immaculately designed and constructed from top to bottom that it almost feels suitable for display in an art museum. “MASTERPIECE! Inside is a 2D puzzle platformer that builds upon what made Limbo great, and in fact builds something greater.” Hunted and alone, a boy finds himself drawn into the center of a dark project.